Jun 13 2013, 3:53 pm
1. When a player dies in the hospital it allows them to maintain their regenerative buff even outside of the building. 2. When you consume food, it gives the player a 10 minute buff. When you eat a different type of (Buffed)meal the game seemingly refills the same exact buff again. Not sure if it is switching to another buff and just not updating the description or if it is a way to continually replenish your current buff with weaker items.
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