by Lummox JR
Load, save, and reuse temporary maps for unlimited worlds
I'm using Swapmaps for a housing system within my project, in which players can "build" inside of their own homes.

It works great, saves and loads all 'regular' sized atoms. However, it is either not saving, or not loading, atoms with large icons/larger icons than default.

world icon_size is set to 32, and the current objects that aren't being saved/loaded are 64x64.
You know, I wonder if SwapMaps is confused by the fact that multiple turfs' contents will contain an object that spans multiple tiles. I may have to update the lib to account for that.
That would be supreme if you would! ^_^