button mashing is for noobs.
That's true, I've spent hours rewatching this video trying to figure out what we were missing as it always came off to me as half completed. a problem that I was trying to solve since the conception of the project. Uhm, I'll admit I was never satisfied with the combat design in the past so i'll agree with you there.
Still beating my brains out trying to figure out why it doesn't carry the amount of impact I want it to.