Is .ping a proc? If so, what is it? It would be very useful if in a game, if someone lags, if the game pauses and waits for them to stop lagging, instead of just going on without them and possibly killing them / making them lose / etc. If not, then could this be in a new version?
It is possible I think. Find the client's IP and have a browser link set to ping that IP. Hope this helps.