Jun 16 2002, 12:12 pm
I really need a certain feature. I want it so that you can offset client.eye by a number of pixels, like pixel_x and pixel_y for icons. I'm trying to make a game that bypasses the tile limitations, but unless if I do this, it gets ugly with the jumping around of the camera moving once every tile, instead of smoothly. Do you understand what I'm saying?
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