by Ter13
Set up complex, and elegant control schemes without defining tons of verbs and procs.
InputHandler defines several new datums that assist in handling input with only two verbs.

This library fundamentally changes how mouse and keyboard input is handled within BYOND, and allows the developer to quickly and easily set up some very complex control schemes that can do things like tracking combos for a fighting game, and just about anything else you can imagine.

For further information on how to use this library, please see this post for the reference guide and an example of how I used it for a simple space shooter.