obj/HUDS
HP
layer = 69
bigatom_mode = BIGATOM_ON // Is this even what the big_atom tag should be?
HpBar
icon = 'Health bar.dmi'
icon_state = "100"
screen_loc = "2,15"
Problem description: Basically, I'm wondering if its possible to either make big_atom work with a hud OR, if its possible to change the objects in-game size to be whatever it is...
Or do I really have to break it up into each chunk? D:
I couldnt find a way to do this besides breaking it up into chunks... so my game has like 80+ Chunks D: