ID:138897
 
mob
proc
Mob_Creation()
alert("","Weclome","Continue")
name = input("","Character Name?") as text
switch(input("Please Select your gender")in list ("Male","Female"))
if("Male")
src.icon='Male.dmi'
var/icon/hair = new('Hair.dmi')
var/color = input( "Choose a color." , "Color Wheel" ) as color
hair.Blend( color )
src.overlays.Add(hair)

if("Female")
src.icon='Female.dmi'
var/icon/hair = new('Hair.dmi')
var/color = input( "Choose a color." , "Color Wheel" ) as color
hair.Blend( color )
src.overlays.Add( hair )



Not assigning overlays selected color


Use hair += color, i think that it should work.