client/proc
save()
src.Export()
var/savefile/F = new()
F << mob
safe_save(F, "[key].save")
src.Export(F)
load()
if(fexists("[key].save"))
var/savefile/temp = new("[key].save")
safe_load(temp)
var/savefile/F = new(Import(temp))
if(F)
F >> mob
else
src << "Tampered Save"
del(src)
make_hash(var/text)
return md5("OOG[world.hub_password]OOG")
client
New()
..()
load()
Del
..()
save()
Problem description:
Well, I'm not sure why it isn't working. It doesn't load, but I'm not sure if it saves aswell. The world.hub has been set correctly. Can anyone help me out with this?
Yours truly,
Raimo.
As for loading, you aren't loading the client-side savefile at all. You will need to use Import(), like so: