Dragon_Flames
LearnedBy="Nuetral"
LearnedOn=2
manaCost=1
verb/Dragon_Flames()
set category="Skills"
if(usr.BasicSkillUse(src))
var/damage=round(usr.maxmana/2.5)
damage+=rand(-2.5,2.5)
usr.Projectile("[src.name]",damage)
so the icon dragon flames is 64x64 but when i use it on the game its 32x32. What should i do?:
If you are using TILED_ICON_MAP, you cannot use large graphics.