so what should i do?(i wasnt stolen i am just not sure if he copyed it or made it himself)
so what should i do?

I dunno, make a sandwich? Can't really help you without more information.
We really need a generic "anime open world RPG" game framework...

All your getting from that source is bad habits, you're better off just picking up some libraries and doing it yourself.
In response to Jittai
That could work I suppose.

my main file:
#define DEBUG
client
perspective=EDGE_PERSPECTIVE
world
name="Projecto Pap"
hub = "Tiago7727.RFThereturnofthefallen"//utilizei uma hub no byond dum jogo meu que nao cheguei a acabar, para poder meter este jogo no site(eu era premium na altura e agora nao sou,logo nao posso criar novas hubs)
status="Server 1"
view=7
map_format = TOPDOWN_MAP

New()
spawn()
RespawnWorld()
var/list/TempSkillList=typesof(/obj/Skills/)
for(var/O in TempSkillList)
SkillList+=new O


mob
Login()
var/B1=new/obj/bars/healthbar(loc)
B1:barowner=src
B1:refresh()
var/B2=new/obj/bars/manabar(loc)
B2:barowner=src
B2:refresh()
var/B3=new/obj/bars/expebar(loc)
B3:barowner=src
B3:refresh()
if(src.key in ADMINS)
verbs+=typesof(/mob/Admin/verb)
verbs+=typesof(/mob/Creator/verb)
src.loc=locate(9,192,1) //localiza o jogador
winset(src,"MainWindow.MainMap","icon-size=32") //define o tamanho do icon
winset(src,"MainWindow","Size=80")

mob/Logout()
world<<"<B>[src] has logged out!"
usr.Save()
del src


my title screen file:

turf
TitleScreens
density=1
NewLoad
icon='log in.png'
NewButton
layer = 99
Click()
if(fexists("Players/[usr.key].sav"))
if(alert("You Already have a Character. \nCreate a New Char anyway?","File Detected","New","Cancel")!="New")
return
switch(input("Ok, Now which choose you skin tone.")in list("Tan"))
if("Tan")
usr.icon='Base.dmi'
usr.name = input("Choose a Name for your Character","Character Name?",usr.key)as text
usr.loc=locate(11,5,1)
usr.client.eye=usr
density=1
usr.AddName()
LoadButton
Click()
if(usr.Load())
else
alert(usr,"No File Found","Load Error")


it was working when i was using the tilled map but now it isnt,what should i change to make it work?

Let me guess, you have a title screen painted on the map, right?

Well, you need to remove the title screen from the map, and place it back down, because the mapping format changed it. It should be one large turf now, rather than a bunch of broken up ones.
i deleted it from the map and tryed to place it back down but it didnt work
Sounds like you need to change the icon file for the titlescreen. Don't break it up into 32x32 tiles.
the icon file for the title screen is a 544x544 png file not 32x32 tiles
Then there's no reason placing it on the map wouldn't work.
i place the turf then i put the newbutton and loadbutton layers and it doesnt work. what am i doing wrong
Define: "doesn't work", because I have no idea what that's supposed to mean. Remember, I can't jump inside of your head and know how it's supposed to work, or what's happening.
by doesnt work i mean that when i run the world and the title screen appears i try to click the new or load button and nothing happens
You have separate objects that are Click()-able that you need to put down along with the title screen picture.
Also set their mouse_opacity to 2, if the buttons have blank icons.
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