var/ShadowWorld="//localhost:9000"
mob/verb/shout(Msg as text)
world << Msg
world.Export("[ShadowWorld]?shout:[Msg]")
world/Topic(T)
if(findtext(T,"shout:") == 1)
world << copytext(T,7)
The above code is straight from using F1 in Dream Maker
Problem description:
I'm trying to send a message between games using examples from the DM reference, but the recieving world isn't getting Msg. Both games have the exact code, above, but ShadowWorld is different; 9000 and 9001.
A blank space is sent back to the sending server instead:
Test message
Am I missing something or doing something wrong here?