ID:1403539
 
(See the best response by Ter13.)
I am kinda new at this and i am using a tilled icon map.How do i create big npcs(enemys) and attacks using overlays?
Could you explain in a little more detail what you're looking for? How should the overlays serve you in the code?
the overlays sjould do damage too (attacks overlays and enemys overlays do damage if the mob is hit)
Switch to the TOPDOWN_MAP format, it's just a pain to do it in TILED_ICON_MAP. Then you just need to create a large icon and set the mob's bound_width and bound_height variables to match (you should round them up to the nearest multiple of your tile size unless you're using pixel movement)
naa i like tilled, just need help with the overlays
Best response
TILED_ICON_MAP is deprecated --meaning it's been put in the grave. There's no reason to continue using it. TOPDOWN_MAP format should be used going forward.

This has been the case for several years, and you are only going to do yourself further irritation by continuing to use TILED_ICON_MAP.