Well. I've seen Hazordhu fly and fall. I'm too busy with real life pursuits these days (I'm apprenticing to become a chef, and doing quite well I think) and I can't spend very much time on Hazordhu any more. It was a lot of fun, but I would still like to poke in and play once in awhile, but with no server and no playerbase that can't happen.
So. Should we open the hosting up? and If so, in what capacity?
Option 1 - No Open hosting. The game continues on as it has for its life, running off our server when we can get it up.
Option 2 - Open Hosting. We take what we have right now, remove the server safeguards, and let anyone host the game. This wouldn't come with any admin privileges for anyone that isn't hard-coded.
Option 3 - Open Hosting with Admins. We take the source that we have now, remove the safeguards, and allow the host key and computer admin priviledges, as well as making in-game admins. Implementation ideas would include a txt document of key or CID's, or in-game verbal admin handling.
Option 4 - Open Hosting with Custom Maps. We open the source for hosting, and develop a map maker to allow people to create their own worlds and Roleplay scenarios. The details would need to be worked out, as far as what can be placed in the map maker, but this could allow for more variation in gameplay. This option does not include open admins.
Option 5 - Open Hosting with Custom Maps and Admins. This option takes Option 4, as well as opening up the admin implementation discussed under option 3.
Nov 3 2013, 8:42 am
Poll: Which Hosting option would you like to see?
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