mob
proc
updateHealth()
var/percent=round(src.HP/src.MHP*100,10)
if(percent>100) percent=100
if(percent<0) percent=0
for(var/obj/hudMeters/o in src.client.screen)
o.icon_state=num2text(percent)
spawn(10)
src.updateHealth()
obj
hudMeters
health_01
icon='meter_01.dmi'
icon_state="0"
New(client/c)
screen_loc="10,11"
c.screen+=src
health_02
icon='meter_02.dmi'
icon_state="0"
New(client/c)
screen_loc="11,11"
c.screen+=src
Problem description:
I want to add HUD to my game but when i am adding this thing up byond returns errors:
world.dmp:1160:error: invalid variable name: move
world.dmp:1162:error: invalid variable name: move
world.dmp:1179:error: invalid variable name: move
world.dmp:1180:error: invalid variable name: move
Do you guys have idea whats wrong here?