obj
waterproj
icon='proj.dmi'
icon_state="water"
density = 1
Bump(mob/M)
if(istype(M,/mob))
var/damage=round(usr.maxreiatsu/10)
M.health-=damage
view(6)<<"[M] takes [damage] damage."
KOcheck(M)
mob
verb
Mizu_Houkou()
usr.projectile(new/obj/waterproj(usr.loc),usr.dir,20)
mob
proc
projectile(obj/projectile,var/dir,var/delay)
sleep(1)
walk(projectile,dir)
sleep(delay)
del(projectile)
Problem description:
So the problem here is obviously
var/damage=round(usr.maxreiatsu/10)
I don't know how to link the object back to the src who shot it...