ID:14442
 
Day 3

Yikes, I'm starting this episode rather late. In my last post, I made a map and fixed my first error. That's about it. I'll save the play-by-play and hop right into it this time.

A variable is a place where a tidbit of data is stored. It's called a variable because we can change it at will, so the info it holds can vary.

Awesome. I want you to be a Coca Cola bottle.
...
You suck. Hey, he's giving me more code! *Nab*

var
HP = 30 //declares a new variable called HP, with a value of 30


---

loading Best Tutorials For a.dme
Best Tutorials For a.dm:21:error:var :invalid variable name: reserved word
Best Tutorials For a.dm:21:error:HP:undefined var
Best Tutorials For a.dm:18:error: /turf/grass: bad turf

Best Tutorials For a.dmb - 3 errors, 0 warnings (double-click on an error to jump to it)


I read on and Zilal says it has to be under mob and the "icon" line. Thanks for telling me this AFTER you type up the code! Sheesh. I moved it and it's fine. Now when you log in, you have 30 HP! I was so excited, I logged in straight away and was disappointed to find out that I couldn't hurt myself.

This is the part where I get really really bored and decide for myself that I've advanced past Zilal's Tutorial. Time to hit the demo archives! But what should I try out first?

Explosions by Sariat
Code Snippet on how to make explosions!


Explosions are AWESOME. I open it up and HOLY SMOKES the demo is bigger than my entire game! It's about twice the size! You move the guy around, click the Explosion verb, and boom! A 3x3 blast with you in the center. 5x5 if you click the Big Explosion verb. But I don't want this as my main method of attacking someone. I'll come back to it later.

s_missile by Spuzzum
The s_missile library is a projectile system that is designed to be a supplement to the BYOND-provided missile() proc; if you have any projectiles or graphical effects, use this to shoot them!


This looks bette-AAAH this is almost as big as the other one! Let me find something else. Something smaller.

Projectile Demo by Soccerguy13
A demo that shows projectiles


Now that's more like it. Only 16 total lines. I "borrow" it and try it out.
Oops! I need an icon for it. What should I use...

You know, I really don't know what I should use. I really could use some help! This icon isn't going to make itself! (HINT HINT)
Oh! Oh! Shoot someones avatar at them!
http://members.byond.com/images/male_member.gif

Just use the icon editor's built in rotate function to get the other directions. It's iconic, stolen, and best of all, pointy. Projectiles should be pointy.
http://members.byond.com/JustinKnight/files/chicken_head.PNG

Because chicken heads pwn hard as projectiles.
Heh, this makes me laugh. And cry a little bit...
I vote for IainPeregrine's icon.
You can use the Proelium fireball graphic but you have to give me GM or I'll tell Dantom and get you banned lol.
O! This one doesn't have the box around it:
http://byond.com/images/male.gif

You could use the male one for Kamehameha, and the female one for fire jitsu!
http://byond.com/images/female.gif
I love you Sarm.

I also love IainPeregrine's idea for projectile.