From sd_DynamicAreaLighting and OutsideArea
The problem is with combining weather and the dynamic lighting. Say I have a 16x16 outside area (sd_outside = 1) on the map with a lamp post in the middle that's turned "on" using sd_SetLuminosity(2), and the outsidelight is set using sd_OutsideLight(1). If I set the weather to snow, then clear the weather again, the snow appears to keep falling in a 5x5 square around the lamp. Is this a bug with the library or am I using it wrong?
Nov 7 2006, 7:30 pm