Non Agressive Look.
if(M in oview(5))
if(M.name in src.killlist)
if(M in oview(1))
for(M in view(src))
name = "Delathrin"
// Icon and stats etc.etc.
runtime error: Out of resources!
proc name: NonAggresiveLook (/mob/proc/NonAggresiveLook)
usr: 11 (/mob/Alcadia/greydemon)
src: 11 (/mob/Alcadia/greydemon)
11 (/mob/Alcadia/greydemon): NonAggresiveLook()
11 (/mob/Alcadia/greydemon): New(Grass (73,6,1) (/turf/ground/Grass))
This never used to happen. I don't know why it's decided to do this now, but I'm getting spammed the hell out with that runtime error to the point where DreamSeeker suppresses it. Also, the Mob AI doesn't work anymore either. Heeelp!