mob/Admin/verb/Music(S as sound){set category="GM";world << sound(S,1)}
Problem description:
The code works, but I'm trying to get that sound code to work the way I want it to. It won't because when I run my game and play a sound, it plays over and over and over. How do I get it that it only plays once?
It repeats because you put in a second argument, and "1" at that. This is the prototype for sound: