Problem description:
Hey.
Since v500 I've been keeping an eye on the kind of stuff that's been getting created with the additions to DM
However, I haven't really joined in on using matrices, or much of anything else added. I'd like to start making use of this stuff but.. I don't really understand it.
I've been searching lightly for some explanations as to how all this works, and I don't see much.
Anyone care to explain a bit how this stuff works?
I basically understand that there's a /matrix datum, which can be used to create some nice effects.
I know there are some procs like Scale() for it, and when the /matrix object is added to an atom's transform variable the effects are applied.
I've used it very lightly but that's about it, I'm looking for a more in depth, fundamental explanation about how these work and maybe a few examples of them in action.
Thanks.
ID:1478401
Jan 22 2014, 2:48 pm
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Ah, that does help a bit. I think this kind of thing is going to take some experimenting to truly understand it. I feel a bit iffy about multiplying matrices together and keeping track of what modifications have already been done to them.
Like, how would Translate() be better than just setting pixel_x/y values? Or maybe I just don't understand Translate() very well. animate() feels vague to me, but I haven't looked for much on it in the guide yet. Thanks for the link, Ter13. |
Learn some basic algebra and you will be able to tackle these in no time.