Descriptive Problem Summary:
The CPU seems to be taking considerably longer to process things. Before I switched to the beta, it worked file. But since I switched to 1229, CPU spikes from 5 to 70+, and my Master Controller (Counts howlong things takes) goes from it's standard 2-2.5 to 3-8
Numbered Steps to Reproduce Problem:
Launch SS13 server, watch CPU and Master Controller in Status panel.
Faster game, since things are now done on separate threads.
Laggy game, much laggier than working off of a single core.
Does the problem occur:
Every time? Or how often?
The entire time. (See below for tests performed)
When does the problem NOT occur?
On the stable builds. (See below for tests performed)
Threading turned off in daemon.txt:
Situation returned to normal, MasterController sticks to 1.9-2, CPU doesn't go over 30 in that case.
Map-threading turned off in daemon.txt:
CPU continues to spike between 30 and 80, even hit 150 a bit ago. Master Controller goes from 2 to 4+
My guess here is that it's an issue with the interface threading.
Operating system is Ubuntu 12.04 64-bit
Jan 30 2014, 5:08 am