Hello guys, I have just implemented a full screen system to my project, it's a mixture of
MDC's and Leur's
Anyway, the system itself works fine and all but how can I go about positioning my interface elements based on a player's resolution instead of a fixed value? because right now the whole thing is a mess, it works perfectly on my default resolution but when I change the resolution the positioning of my interface elements are extremely off.
Is there anyway to position interface elements as if they were objects so I could do something simple like:
Chat.screen_loc = "SOUTH-2,EAST+4"