If
var/savefile/f = new("char_files/[mob.ckey]")
where mob.ckey is a save file previously created like this:
savefile << mob
shouldn't
f["name"] >> n
put the saved mob's name in a variable n?</<>
ID:150361
Oct 14 2001, 6:46 am
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LexyBitch wrote:
If No. Auto-saved objects use a special format. You can't access the info without reading in the full object. If you need that info without loading the full object, then you have two options: Save the object yourself (a pain) or, what I do, do an extra save of the info you need, like so: char_files/[mob.ckey] In this case, the name of the mob was specifically stored for easy access. The entire mob is stored under mob. |
Yep, I think so. Don't work with savefiles in that manner very much. Normally I just write to the savefiles and read from them in the same order :
f << name
f << health
f >> name
f >> health
But it is much easier just to use the autosaving feature and use f >> mob.