obj
Crafting_Bench
icon='Benches.dmi'
icon_state= "1"
density=1
mob
verb
Craft()
if(src.name in oview(1)= "Crafting Bench")
usr<< "Test1"
Problem description: By using the verb, I expect that if there is an object with the name "Crafting Bench" in oview(1) that the desired action would take place. Any sollution, or way to refer to a (Specific) object in oview()?