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Sep 17 2009, 1:54 pm
In response to Garthor
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Because it call Enter on all tiles within the png?
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In response to Speedro
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Because if you have a hundred turfs that all are using the same icon file but different icon_states, and you do something like, icon += rgb(1,2,3) for one of them, the entire file has to be modified even though you are only using one segment of it.
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In response to Speedro
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Sorry to repeat myself, but...
Schnitzelnagler wrote: I know this is just too simple to be considered and would likely (this) debate, but for the sake of actually solving the trouble you're experiencing, would you consider creating a sample project? One version to showcase the lag and then a version where you resolved the issue. Link both including source code and all files required. |
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