Well, I'm making an RPG (or at least trying) and I'm still stuck on how I should icon the buildings...
Which one's I'm considering:
-Where there's a roof on the building, and you have to walk in for the roof to disappear.
-Seika styled, where the buildings are 32x32 icons.
-The usual see-through walls.
-Some type of angle downwards, as if looking down at the house at a 45 degree angle.
Eh, dunno. I originally started with the angle one, but the problem would be that I'd want to make some castle type buildings, and it'd get a bit too complicated to icon all of that, or at least I think so.
Any way you guys like them best?
ID:152202
Oct 9 2007, 1:51 pm
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Oct 13 2007, 11:28 am
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There've been a lot of conversations about this: it boils down to, "Do what fits your game best".
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In response to Agriff1
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And what best fits your style. Cause at the end of the day it is YOUR game, and YOUR vision. Just do what's best for you.
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