How could I have only specified players see a particular mob?
I looked into outputting in the reference, but I guess that's purely visual, and won't allow me to dynamically control the mob that only certain players can see.
ID:154901
Nov 13 2011, 4:33 pm
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Nov 13 2011, 4:36 pm
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I don't believe there's a way to do this natively (though it's been requested.) Forum_account did make a library recently dealing with visibility groups that may be what you need.
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Speedro wrote:
How could I have only specified players see a particular mob? As LordAndrew suggested, my Visibility Groups library can easily do this for you: // the mob that only certain people can see: The vis.is_a() proc adds the hidden mob to a visibility group. The vis.can_see() proc lets other mobs see that visibility group. |