I looked around the forums and resources but I couldn't find what I'm actually looking for.
I want to make a sample of a map.Like premaking it manually.Then this could be used for creating a new map that when entered the sample.Not sure how to do this but I think I have to create every turf/obj/etc thats in the sample.
More example if somebody not get what I meant.
Let's see I make a sample of a town's inside(empty place whit some road). Then when I use some verb a new icon is created on main map,and that icon leads to a newly created town.
But this town have to be able to be saved soo it can't be temporary.
Any suggest welcomed.
ID:155036
Oct 4 2011, 5:34 am (Edited on Oct 4 2011, 6:28 am)
|
|
Oct 4 2011, 6:18 am
|
|
I'm not sure if I get exactly what you want, but perhaps you could take a look at LummoxJR's SwapMaps library.
|
In response to TheLionsRoar
|
|
Thanks but this is not what I meant.
For simply I look an easy way to copy down a map from a sample map file. And the new map should be not temporary,soo it must make a new dmm file I guess. |
In response to Keevanar
|
|
Keevanar wrote:
Thanks but this is not what I meant. It still sounds like you want the SwapMaps library. |