was wondering how to make it so that an npc will face the player that is trying to talk to them?
something with step direction?
ID:155257
Aug 10 2011, 7:32 am
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In response to Crimsonsabre
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No, Turn is an icon proc that rotates the icon by the number of degrees that you put as an argument.
Replace the Turn() with npc.dir=get_dir(npc,clicker) turn(), not Turn(), they're different, COULD be used, but it would be overly complicated when all you need is one line to do the whole thing without it. |
Theoretically that should work, though I didn't test it...