ID:155365
 
How would i go about making 2 objects interact?

For example...

Lets say i want to light a candle, and i have a match in my inventory....instead of checking to see if i have that match on me, is there a way to make it so i can select the match, and then select the candle, thus making the candle light, and deleting the match?
I guess you can use Click() proc to select the match and when it is selected, set a certain var to 1 and then, when a mob clicks the candle, check if the match is selected. If yes, light the candle and delete the match.
In response to Hashir
seems plausible , i'll look into it.