sleep(Delay)
Delay = Delay/world.tick_lag
..()
This is roughly what I am trying to do, but I don't know where sleep() exists.
ID:155731
Apr 2 2011, 2:53 pm
|
|
Hello, I want to know if it is possible to override the built-in sleep() proc, since it is not defined under any BYOND datum structure.
sleep(Delay) This is roughly what I am trying to do, but I don't know where sleep() exists. |
Apr 2 2011, 3:15 pm
|
|
You can't, but you could either write your own sleep function, or change world.tick_lag.
|
I wouldn't suggest doing this, but it's a cool trick:
//In your .dme file |