I'm using an icon_size of 16 x 16 for my game, with 32 x 32 (really 24x24, but still) player icons. this works fine. However, if i walk "behind" a tree or building, or any other icon i have that is greater than 16 x 16 in size, the player appears on top of it. Yet, if they stands one tile up from another mob, they stand behind it. I don't understand this.
Can anyone help me sort this issue? I've tried to use layers, but that makes the part that i want to stand in front of appear on top of the player.
Jan 6 2011, 7:07 am