runtime error: bad client
proc name: UpdXpBar (/Player/UpdXpBar)
source file: Player.dm,131
usr: Daniel (/Player)
src: Daniel (/Player)
call stack:
Daniel (/Player): UpdXpBar()
Daniel (/Player): nLoadLocation()
Daniel (/Player): nLoad()
Daniel (/Player): ContinueGame()
runtime error: bad client
proc name: AddBars (/Player/proc/AddBars)
source file: Player.dm,1709
usr: Daniel (/Player)
src: Daniel (/Player)
call stack:
Problem description:
Not really sure what causes the error but it's happened quite alot.
And it brings with it a whole slew of errors and causes a chain reaction of problems.
What can I do to fix or prevent this? As it is bugging games of my players.