ID:156982
 
Hello again, I was wondering if there is a way to make it to where the longer you where a weighted object, the faster you become. I found a weight system but it seems it does not make you faster when you take the weight off. All answers are appreciated. Thanks!
As far as I know, aside from making a player move twice for one step, the only way to make movement faster is to modify pixel_step_size.
You would edit it in movement as such:
mob/var/wait_time = 0
mob/Move()
sleep(wait_time)
..()


Also, many of your questions could be answered of your own accord by simply reading or looking through the guide or doing a forum search.
In response to Moonlight Memento
I see, it's starting to make better sense than last time, thanks for the answers!
In response to Darkjohn66
Well, I agree people should do searching, but what you said merely frustrates people by making default movement slower than what it needs to be (*coughfinalfantasyonlinecough*), then speeding it up to default as you get stronger, which IMO isn't that ideal.