If you point missle() to an object/mob thats not on the same z level as it, where does it go?
Does it just go to the same co-ordinates on the current level?
ID:157016
Jun 13 2010, 8:28 am
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Jun 13 2010, 8:28 am
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Try it.
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In response to Garthor
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I did but was having trouble keeping up lol. I managed to slow it down enough to discover it does indeed.
EDIT: Be nice if they could include (in future updates?) a small change so that that it changes its Z.level automagically to match its target. |
In response to EternalDuelistSoul
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EternalDuelistSoul wrote:
EDIT: Be nice if they could include (in future updates?) a small change so that that it changes its Z.level automagically to match its target. You can already do this with the missle() arg for "Start". |