ID:157016
 
If you point missle() to an object/mob thats not on the same z level as it, where does it go?

Does it just go to the same co-ordinates on the current level?
Try it.
In response to Garthor
I did but was having trouble keeping up lol. I managed to slow it down enough to discover it does indeed.

EDIT: Be nice if they could include (in future updates?) a small change so that that it changes its Z.level automagically to match its target.
In response to EternalDuelistSoul
EternalDuelistSoul wrote:
EDIT: Be nice if they could include (in future updates?) a small change so that that it changes its Z.level automagically to match its target.

You can already do this with the missle() arg for "Start".