Im trying to make a way to make ingame macros and also have them saved in your savefile(for people that multikey or play multiply games), but its not working right in the begining
mob/verb/Test()world<<"Worked"
client
control_freak=1
//The next lines goes into the script file from DM
macro
a return "Test"
For some reason it doesn't output "Worked" when I press "a", I suppose there is a variable to "activate" the script, yet I don't know what it is nor does it say in the reference.
Am I doing something wrong?
(Note that I dont want to use that .alt thing..)
Handling macros should be done through winset, as described in the skin reference and not through a dms file as you have partly included in your code snippet.