I'm trying to make a melee skill that makes you dash in the direction your facing and if you bump into a player it uses the melee attack. If there is no one there it does nothing. How would I go about doing this?
May 17 2014, 5:00 am
Best response
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Check out Bump() it's a built-in function that is called whenever that atom/movable bumps into another atom - like a wall or in this instance, a monster.
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