I'm currently making a hotkey system, but by the time the client start draggin the obj, I wanted to change client.mouse_pointer_icon to the obj icons, but, in my game, all "Techs" are on the same .dmi file, which means I would have to change the mouse pointer icon icon_state, and I can't do that
Is there any way around?
ID:157761
Jan 4 2010, 7:25 pm
|
|
Jan 4 2010, 7:37 pm
|
|
Check out the icon() proc. Also, the mouse_drag_pointer var is better suited for this task.
|
Not sure of this helps but it gets you into the same .dmi file.
var/icon/I = new("Icons/Techs.dmi", "Research"); ts |
In response to Mega fart cannon
|
|
Thank you both, it worked
|