A while back I posted a demo of a single-light shadow casting system I was experimenting with using the new transform support. Out of that came the idea of combining it with a static lighting system, and I finally found time to hack together a proof of concept:
The blue circles are static lights, and the yellow circle is the one dynamic light.
I've still got a lot of work to do on it (ugh, just noticed a static lighting error on the walls..), but I think it's showing some promise :)
You can try it out below, you really gotta walk around to get the full effect:
(the included DLL is for generating the static lighting. It's a slightly updated* version of the one from my Static Lighting Generator 2 demo)
I'll release the code as a demo once I get the last couple of features in and kinks worked out.
*looking at code you haven't touched in three years is always an interesting endeavor!
May 19 2014, 8:04 pm