How can I go about making it so when I move a proc is called when the mobs movement animation is done? I've tried a few things but they have timing issues...
As it's a purely graphical effect you cannot. However, if you fix the value of pixel_step_size you can know when it should finish, by just doing 32/pixel_step_size.
In response to Garthor
That's a little disappointing but I will try your advise.


Cool I got it to look clean.