ID:158385
 
how can i make my camera move in pixels like in this demo
http://www.byond.com/developer/Fugsnarf/ ZeldaPixelMovementDemo
Karffebon wrote:
how can i make my camera move in pixels like in this demo
http://www.byond.com/developer/Fugsnarf/ ZeldaPixelMovementDemo

EDIT: I'm a dumbass. Didn't know there was a pixel_x and pixel_y var for client view. :D
You can do this by using pixel offsets. Check out pixel_x and pixel_y for atoms and clients.
In response to Unknown Person
and how do i call client view.pixel_x and pixel_y in a proc?
In response to Karffebon
In response to Garthor
did i ask for this? no
In response to Karffebon
Karffebon wrote:
did i ask for this? no

But you did ask for this.
In response to Hiro the Dragon King
maybe, but i already figured out it wasnt client.view.pixel_y or x it was just client.pixel_y or x