if any1 has any idea what is happening pls tell me cause this is beginning to be a problem
-First Medal is for Starting a new Game Crashes
-Kill Madara is for killing a NPC
-Betrayal is for leaving village
-Legendary is for Reaching rank of kage
they all make game crash sooner or later onece it is unlocked
mob
proc
First_Medal()
world.SetMedal("And So It Begins....", usr)
usr<<"<b><FONT SIZE = -1><Font color=blue>Achievement Unlocked: And So It Begins...."
Kill_Madara()
world.SetMedal("Uchiha Legacy", usr)
usr<<"<b><FONT SIZE = -1><Font color=blue>Achievement Unlocked: Uchiha Legacy"
Betrayal()
world.SetMedal("Betrayal", usr)
usr<<"<b><FONT SIZE = -1><Font color=blue>Achievement Unlocked: Betrayal"
Kage_Medal()
world.SetMedal("Legendary", usr)
usr<<"<b><FONT SIZE = -1><Font color=blue>Achievement Unlocked: Legendary"
Lummox JR