I really think the concept is cool, however the last time I played I experienced severe lag.
I also think this game has enough content to be as popular as Eternia prologue, thus I was curious if you have any plans to fix the issues that might be causing the lag.
In my experience profiling your game is often a simple thing that you can do to make sure your game is working on par and it will also tell you which procs and processes are causing CPU to rise.
From this you can stream-line and fix it.
I'd also be willing to offer some advice on how to fix things if you have any questions or concerns (I can't code anything extensive for you due to projects I have on hand but I can tell you how to fix most things)
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