Using winset() for setting the background-color of an output box changes the color to a blueish type color.
Numbered Steps to Reproduce Problem:
Use the following code and run. Both versions produce the samething.
Code Snippet (if applicable) to Reproduce Problem:
Code #1:
mob/Login()
.=..()
if(.)
winset(src,"output","background-color:#000000")
world
name="Background Bug"
Code #2:
mob/Login()
.=..()
if(.)
winset(src,"outputwindow.output","background-color:#000000")
world
name="Background Bug"
Expected Results:
For winset() to change the background-color to #000000, or black.
Actual Results:
winset() changes the background-color so some shade of blue.
Does the problem occur:
Every time? Or how often? Every Time.
In other games? Yes.
In other user accounts? Yes.
On other computers? Yes.
When does the problem NOT occur?
If I make changes to the skin before runtime. Anytime when the world is running, it occurs.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Not that I'm aware of.
Workarounds:
Remove the ability to freely customize your skin during runtime.