How would I simulate an earthquake effect with screen shaking.
Thanks!
ID:159888
Dec 28 2008, 3:20 pm
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Dec 28 2008, 3:59 pm
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You could try using pixel offsets
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You would do it by randomly moving the 'camera' around. This used to be possible only by moving the player's eye around to turfs next to him and as such, but in BYOND 4.0 the client's eye can be pixel-offset for finer movements.
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I prefer get_step(), its simple and straight forward and it has a duration.
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In response to Dranzer_Solo
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Uh, excuse me, but it doesn't look like you really know what you're talking about. I admit you do know how to copy code from demos, though. ;P But you should try to refrain from talking about such code if you don't fully understand it.
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In response to Dranzer_Solo
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Also known as hub://AbyssDragon.QuakeEffect way to go.
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In response to Mizukouken Ketsu
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thanks guys, i finished it =]
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