ID:161152
Jun 10 2008, 11:22 am
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Can someone make a tutorial and teach me how to code a rocket launcher?
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Jun 10 2008, 11:24 am
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IDWMno wrote:
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There are a few demos or libraries that exist already.
Go to the top right of this screen, and in the search bar type in 'projectiles'. Make sure you select 'resources'. |
IDWMno wrote:
Can someone make a tutorial and teach me how to code a rocket launcher? Try projectiles, that's the next thing I am going to be practising to fully understand programming. There is no such thing as a single code made for a rocket launcher only. It will always be a projectile. |
In response to GM Productions
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Yeah, it is easier to learn the general idea rather than an actual thing.
A rocket launcher. Same as a gun. Or an arrow from a bow. But if you think about it more, it can also be a magic spell casting a fire ball. They are all projectiles. They can all work with the same base, and you can use variables to make whatever changes such as speed, icon, damage, whatever. obj/projectile |
In response to Kaiochao
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Kaiochao wrote:
They are all projectiles. They can all work with the same base, and you can use variables to make whatever changes such as speed, icon, damage, whatever. Exactly. Remember you can also make variations through proc overrides, not only variable overrides, to vary the entire behavior. For example: obj/projectile |