Finally, it is here. Le update!
I Don't Give a Duck: Shit Happens (Version 1.5)
-The color palette has been changed. It was very dark and just plain ugly, these colors are nice and refreshing.
-Duck speed has been changed. This will be further changed in version 2 as aging will increase the ducks base speed. Currently there is no speed difference between duck age stages.
-Very few breakable objects were added into the game to test their value and other fancy things. They give points for breaking them.
-Carrots have been added. These give the duck a 5 second speed boost. The speed does stack.
-Ramming into trees now shakes the tree causing it to drop any items it may be hiding. Currently only carrots drop from the trees. I know it makes a lot of sense.. Carrot trees! (Will be changed in version 2)
-Visual objects were added to the game: Lily-pads, Cattails, and pebble bridges.
-Oh yeah. Added a top hat option.
-The game should be actually playable now.
-Score is more accurate.
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