for(var/obj/turf/T in world)
This has made a random generation, and after referring to the article suggested by Ter13, I have found a solution. The thing is that I would need to set "Rules" to make the generation seem more organic compared to how it would look with current generation. And now, I have found yet another block in my road. How exactly should, and would I set these rules up? I have gotten a lot greater skill when using DM, however I still do not know how I'd set these up.